- Hack of
- Final Fantasy V
- Platform
- Nintendo SNES (Super Nintendo)
- Genre
- RPG
- Released By
- clymax
- Language
- Japanese
- Status
- Complete
- Type of Hack
- Graphics, Other
Description:
Introduction
Mime Galuf isn’t accessible via normal means in the vanilla game. So, the developers didn’t bother with making battle sprites for that combo.
Any tinkerer who’s tried using Mime Galuf will discover what ensues. Galuf turns invisible in battle and menu, but the game remains (otherwise) playable.
Features
ROM / ISO Information:
Credits:
Introduction
Mime Galuf isn’t accessible via normal means in the vanilla game. So, the developers didn’t bother with making battle sprites for that combo.
Any tinkerer who’s tried using Mime Galuf will discover what ensues. Galuf turns invisible in battle and menu, but the game remains (otherwise) playable.
Features
- This patch adds the “missing” battle sprites to the game.
- This feature was first included in an update to the Whirlwind hack by the same author.
- Community interest in this specific feature prompted its release as a separate patch.
- The patch has been tested with FFVJ, as shown in the provided screenshots.
- NEW! Version 1.1 now features custom sprites.
- Support for this patch is available via the FFV Whirlwind Discord.
ROM / ISO Information:
- Database match: Final Fantasy V (Japan)
- Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
- File/ROM SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
- File/ROM CRC32: C1BC267D
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
clymax | Hacking | |
Zetawilk | Graphics | v1.1 |