- Hack of
- Final Fantasy V
- Platform
- Nintendo SNES (Super Nintendo)
- Genre
- RPG
- Released By
- xJ4cks
- Language
- English
- Status
- Unknown
- Type of Hack
- Bug Fix, Gameplay, Optimization, Other
Description:
Final Fantasy V/5R Clean Editions Readme & Changelog June 2024, v1.952/1.9
more typos fixed from v195 to include missing “diamonds” before Blue magic; ALL MAP SPRITES REFLECT JOBS (big thanks to Cubear for this awesome new work!!!); New Krile battle sprites + better Lenna battle sprites
Hello, these hacks offer interface & gameplay adjustments in both FFV & FF5R (English) to make for a Cleaner experience.
Apply any of the “FFV Clean” patches to an *unheadered* copy of FFVJ.sfc– the checksum & CRC data are these:
File/ROM SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
File/ROM CRC32: C1BC267D
(Use https://www.romhacking.net/hash/ to check these values, and use the Tush utility available here on rhdn to remove a header if needed.)
Clean Edition works with FF5R, yet it’s designed at this time around Serity’s English version of FF5R-– gomen nasai. Find that patch at the link below, apply it to your FF5r (original Japanese) rom first, THEN apply my included “FF5R Clean Edition” patch. (Yes, FF5R Clean requires 3 patches at this time.)
NEW BONUS PATCH
Check out the amazing new “FFV Whirlwind” by clymax and then apply this over a copy to create a Clean Edition of Whirlwind! Characters’ Jobs change at each level up! It’s a new tactical spin on FFV, highly recommended!
(Note that it uses a different base rom. Check it out!)
Control, Menu, Etc Improvements:
+ use Menu button to pass turn in battle
+ Dash in towns and dungeons with all jobs (Thief/Dash is faster)
+ L & R buttons page scroll Item and Magic Menus
+ Blue Magic has its own icon (Diamond)
+ Black Magic icon is darker; Float and Blind icons improved
+ Espers have Black/White/Time icons by effect type
+ Many Ability, item and enemy names now match their appearance elsewhere in the FF series
+ All Jobs and Abilities have descriptions
+ The 12 items that work with !Mix command are more obvious
+ Equipment Weight works the same as in Pixel Remaster edition (it’s 2x more impactful in reducing Agility now)
+ FFV: MSU-1 chip support added for enhanced soundtracks (not included, DYOR)
1. Clean Battle Improvements:
+ Berserk doesn’t merely Attack: can work with Jump, Mug, SwdSlap(FFV)/Pierce(FF5R), Dance, Aim, X-Attack(!)
+ Check works as described, showing elemental weakness
+ SwdSlap hits like a normal Attack and may stun the target; it doesn’t remove Sleep, Confuse, or Control
+ Images can stack up to 3 (still 2 per cast or Ability)
2. Deep Clean Battle Improvements, the above plus…
+ Harps, Bells, Rods, Whips, Knives, Spears all do more damage
+ Axes, Katana, Hammers, even some Knives work with MagicSword
+ Spears and some other new options work with 2-Handed; 2-Handed combos with Jump for additional damage
3. Deeper Clean Battle Improvements, the above plus…
+ Learning changed to Observe (simply seeing Blue Magic in battle is enough to learn it! Character must be free of status effects and not Jumping)
+ Counter works while Berserked
+ Equipment Weight unchanged from FFV (barely any effect on Agility)
Bugfixes: Kiss of Blessings, PowerDrink, HP Drain limit and many other glitches were properly addressed by open source patches. Please read the changelog to see them all, and for all other details.
Deep & Deeper Clean are intended to provide less restrictive versions of the game, and will continue development as forks of the main Clean project. They will become available for FF5r as soon as integration of Modoh’s “Weapon Formula Tweaks” & IrohDW’s “Easy Learning” into FF5r’s custom code is accomplished and tested.
For a full list of the UX/UI, Item/Magic, Job System & Text adjustments, please consult the included readme file.
For hotfixes and more info, please visit: Link Here
With opensource content & utilities from:
ROM / ISO Information:
Credits:
Final Fantasy V/5R Clean Editions Readme & Changelog June 2024, v1.952/1.9
more typos fixed from v195 to include missing “diamonds” before Blue magic; ALL MAP SPRITES REFLECT JOBS (big thanks to Cubear for this awesome new work!!!); New Krile battle sprites + better Lenna battle sprites
Hello, these hacks offer interface & gameplay adjustments in both FFV & FF5R (English) to make for a Cleaner experience.
Apply any of the “FFV Clean” patches to an *unheadered* copy of FFVJ.sfc– the checksum & CRC data are these:
File/ROM SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
File/ROM CRC32: C1BC267D
(Use https://www.romhacking.net/hash/ to check these values, and use the Tush utility available here on rhdn to remove a header if needed.)
Clean Edition works with FF5R, yet it’s designed at this time around Serity’s English version of FF5R-– gomen nasai. Find that patch at the link below, apply it to your FF5r (original Japanese) rom first, THEN apply my included “FF5R Clean Edition” patch. (Yes, FF5R Clean requires 3 patches at this time.)
NEW BONUS PATCH
Check out the amazing new “FFV Whirlwind” by clymax and then apply this over a copy to create a Clean Edition of Whirlwind! Characters’ Jobs change at each level up! It’s a new tactical spin on FFV, highly recommended!
(Note that it uses a different base rom. Check it out!)
Control, Menu, Etc Improvements:
+ use Menu button to pass turn in battle
+ Dash in towns and dungeons with all jobs (Thief/Dash is faster)
+ L & R buttons page scroll Item and Magic Menus
+ Blue Magic has its own icon (Diamond)
+ Black Magic icon is darker; Float and Blind icons improved
+ Espers have Black/White/Time icons by effect type
+ Many Ability, item and enemy names now match their appearance elsewhere in the FF series
+ All Jobs and Abilities have descriptions
+ The 12 items that work with !Mix command are more obvious
+ Equipment Weight works the same as in Pixel Remaster edition (it’s 2x more impactful in reducing Agility now)
+ FFV: MSU-1 chip support added for enhanced soundtracks (not included, DYOR)
1. Clean Battle Improvements:
+ Berserk doesn’t merely Attack: can work with Jump, Mug, SwdSlap(FFV)/Pierce(FF5R), Dance, Aim, X-Attack(!)
+ Check works as described, showing elemental weakness
+ SwdSlap hits like a normal Attack and may stun the target; it doesn’t remove Sleep, Confuse, or Control
+ Images can stack up to 3 (still 2 per cast or Ability)
2. Deep Clean Battle Improvements, the above plus…
+ Harps, Bells, Rods, Whips, Knives, Spears all do more damage
+ Axes, Katana, Hammers, even some Knives work with MagicSword
+ Spears and some other new options work with 2-Handed; 2-Handed combos with Jump for additional damage
3. Deeper Clean Battle Improvements, the above plus…
+ Learning changed to Observe (simply seeing Blue Magic in battle is enough to learn it! Character must be free of status effects and not Jumping)
+ Counter works while Berserked
+ Equipment Weight unchanged from FFV (barely any effect on Agility)
Bugfixes: Kiss of Blessings, PowerDrink, HP Drain limit and many other glitches were properly addressed by open source patches. Please read the changelog to see them all, and for all other details.
Deep & Deeper Clean are intended to provide less restrictive versions of the game, and will continue development as forks of the main Clean project. They will become available for FF5r as soon as integration of Modoh’s “Weapon Formula Tweaks” & IrohDW’s “Easy Learning” into FF5r’s custom code is accomplished and tested.
For a full list of the UX/UI, Item/Magic, Job System & Text adjustments, please consult the included readme file.
For hotfixes and more info, please visit: Link Here
With opensource content & utilities from:
- http://x11.s11.xrea.com/ff5patches
- https://github.com/cubear/FFV-DressCode/releases
- FF5 Weapon Formula Tweaks
- Easy Learning
- FFV Sprite Touch-ups
- Galuf Gaffe
- FF5r
- FF5 Better Item Menu
- Quick Death
- Final Fantasy V - GBA Script Port
- https://everything8215.github.io/ff6tools/ff6tools.html
- https://www.ff6hacking.com/ff5wiki/index.php/Main_Page
ROM / ISO Information:
- Final Fantasy V (J).smc
- CRC32: C1BC267D
- MD5: D69B2115E17D1CF2CB3590D3F75FEBB9
- SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
- SHA-256: C6858D5C02894A6CC71F4DD452C7F288B319D1952CA56FDB185B4BF5E26244A2
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
xJ4cks | Production | Graphic edits, patch curation/adaptation, script edits |
Inu | Hacking | many mechanics improvements & bugfixes |
noisecross | Original Hacking | Authored 'FF5e Text Editor', adapted it for FF5R |
Cubear | Graphics | 'Dress Code' custom map sprites improvements |
Modoh | Hacking | 'Weapon Formula Tweaks' improvements, disassembly of FF5r code |
Tzepish | Hacking | 'Better Item Menu' improvements |
Leet Sketcher | Hacking | 'Quick Death' & 'Galuf Gaffe' improvements |
RoSoDude | Hacking | EqpWgt improvement + patch disassembly + playtesting |
IrohDW | Hacking | 'Easy Learning' Blue Magic improvements |
kandowontu | Hacking | Provided FastROM support (Battle speed+) |
Chicken Knife | Graphics | 'Sprite Touch-Ups' sprite improvements |
J121 | Graphics | 'Ginger Galuf' sprite improvements |
Serity | Hacking | Translation of FF5r, hacked in new icons |
Kain Stryder | Translation | Translation of new FF5r content |
Odym82 | Translation | Translation of new FF5r content |
s8fp98fd5k | Hacking | Authored FF5r |
Myria | Hacking | hacking, RPGe script translation |
SoM2Freak | Translation | RPGe script translation |
harmony7 | Translation | RPGe script translation |